Highwire Games

Golem v1.02 Patch Notes

In the world of Golem there are no proper names; Everyone is named after a common object or action. Like “Scratch” or “Pocket,” for example. Well, Twine has a friend named Patch that lives down the road. His house is infested with dunebugs that chew holes in his socks, but he doesn’t know what to do about it. See, this is the kind of elaborate world-building you get in a Highwire Games game!

Fixed in Golem Patch v1.02

Another Patch in the works

Here’s an “interesting” thing about console development. To patch a game you must submit it to platform certification, the same testing process that is required to release the game in the first place. In busy months like November, that submission must be scheduled far in advance. In our case, we actually scheduled the patch submission long before the game was even released, assuming there might be changes we wanted to make after launch. Unfortunately, that also meant that the timing for the patch was set in stone, and some of our planned improvements to Golem were not ready in time.

So it turns out that Patch has a younger cousin that lives a little further down the road. Here’s what we are planning for the next version:

We don’t yet have timing for the next patch release, but will update you as soon as we know.