Mission Designer (Junior/Mid-Level)

We’re looking for a Mission Designer to design and implement several missions
as part of a historically based story campaign, focusing on the player’s emotional
engagement and detailed authenticity. On our team, Mission Designers have a
hybrid role, requiring both creative and the technical proficiency to bring that
vision to life.

Responsibilities
  • Work with the design leads to establish the overall arc and pacing of each of your assigned mission
  • Thoroughly plan and document the mission in detail
  • Set up objectives and encounters, script mission events, and assemble all mission assets
  • Evaluate and iterate on the mission based on playtest feedback
Requirements
  • Excellent verbal and written communication skills
  • 2+ years’ experience in a Mission Design role
  • Familiarity with Unreal Engine 4 recommended
Benefits
  • Highwire is built on mutual trust and respect. As a team, we value honesty, authenticity, and professionalism. We are committed to building an ethical, trustworthy company, and we expect the same high standards from everyone we work with.
  • Hybrid Culture. Work remotely or in the studio; if Seattle is your home, the choice is yours.
  • Medical, Dental and Vision coverage for you and your family.
  • Sustainable Development. Even before the pandemic, we have prioritized flexibility and balance for our team, encouraging responsible self-regulation, part- or full-time remote work, reasonable production demands and disciplined, transparent leadership.
  • Untracked Time Off. If your work is getting done, determine your own schedule and vacation days – your health and your family’s comes first.
  • “Even-Split” Profit-sharing Program. When the game makes money, the team makes money, without drawn out vesting schedules or steep seniority tiers.

If you have any questions or would like to apply, contact us with your resume at jobs@highwiregames.com.