Lead System Designer

We're looking for a Lead System Designer to take primary responsibility for designing, implementing and tuning a variety of game mechanics, including controls, combat and other player-facing systems. On our team, Designers have a hybrid role, requiring both creative vision and the technical proficiency to bring that vision to life. Responsibilities Work with the Game … Continue reading Lead System Designer

Senior Environment Artist

We're looking for a Senior Environment Artist capable of using our powerful procedural architecture system to build convincing and authentic environments. Due to the technical nature of our world-building tools, discipline and organization are just as important as artistic skill. Responsibilities Leverage our procedural architecture system to build environments from components in creative ways, imagining … Continue reading Senior Environment Artist

LEAD Mission Designer

We're looking for a Lead Mission Designer to design and implement missions as part of a historically-based story campaign, focusing on the player's emotional engagement and detailed authenticity. On our team, Mission Designers have a hybrid role, requiring both creative vision and the technical proficiency to bring that vision to life. Responsibilities Work with the … Continue reading LEAD Mission Designer

Lead Engineer

We're looking for a Lead Engineer to organize, oversee and optimize the work of the Engineering Team throughout the development process. Our ideal candidate will have the curiosity to tackle cutting-edge technical challenges, the experience to apply tried-and-true solutions, and the discipline to determine the difference. Responsibilities Work with the Technical Director and other leads … Continue reading Lead Engineer