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Highwire Games

Old Dogs. New Tricks.

Author: Community Manager

Behind the Scenes

Posted on December 8, 2015March 10, 2016 by Community Manager in Golem, Studio News

Pull back the curtain on Golem's development

Highwire’s First Game Announced at PSX

Posted on December 6, 2015August 19, 2019 by Community Manager in Golem

Watch our PSX announcement trailer!

Old Clogs, New Kicks?

Posted on November 4, 2015March 10, 2016 by Community Manager in Studio News

We've been working on this for a while...

Tagged featured

Studio Open House

Posted on October 1, 2015June 5, 2020 by Community Manager in Studio News

With our office mostly finished, Highwire threw an Open House for all the family, friends and colleagues (and a few fans) that have supported us over the past year. Thanks everyone! We couldn't do this without you!

Vic DeLeon

Posted on September 25, 2015February 24, 2016 by Community Manager in Meet the Team

World Art Director

Matthew Longest

Posted on August 25, 2015February 24, 2016 by Community Manager in Meet the Team

Gameplay Programmer

Jared Noftle

Posted on August 19, 2015March 2, 2016 by Community Manager in Meet the Team

Technical Director

Moving Day

Posted on August 11, 2015December 8, 2015 by Community Manager in Studio News

These guys work fast!

Marty O’Donnell

Posted on July 22, 2015October 19, 2015 by Community Manager in Meet the Team

Audio Director

Jaime Griesemer

Posted on June 25, 2015October 19, 2015 by Community Manager in Meet the Team

Creative Director

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