Press

Golem_In_the_Arena

IS EX-HALO DEV’S GOLEM PLAYSTATIONS VR’S KILLER APP? – IGN FIRST

By Ryan McCaffrey at IGN

“It is by far the most intriguing, exciting game I’ve seen purpose-built for VR yet; a refreshing breath of hardcore-friendly air in a VR world that, so far, is dominated by tech demos and mini-games. Could it be the game that sells millions of PlayStation owners on the potential of VR?”

THE EX-HALO AND DESTINY DEVS AT HIGHWIRE GAMES KNOW VIRTUAL REALITY IS THE FUTURE

By Steve Haske on Playboy

“For us it was just like, let’s take the afternoon and figure out what our announcement trailer’s going to be. And the script that we came out with from that is pretty much what we showed at PSX. It was one of the smoothest trailer productions I’ve ever been a part of.”

“Also, what the hell are we doing in Playboy, Marty?”

Excerpted on Kotaku

EX-HALO DEVS ANALYZE GOLEM TRAILER’S SECRETS – IGN FIRST

By Ryan McCaffrey at IGN

“Golem is definitely the single most intriguing PlayStation VR game I have seen so far!”

A SEATTLE SUPERGROUP OF DEVELOPERS IS TRYING TO CRACK VR’S TRICKIEST PROBLEMS

By Ben Kuchera at Polygon

“An interesting game with an effective way to handle movement in virtual reality, and it looks amazing. This is what having a team of veterans gets you.”

“And the hell of it? It works. I found myself leaning just a tiny bit to walk around, and the act of turning by looking and tilting my body was comfortable and enjoyable. It only took me a few minutes to get used to how it all worked.”


 

I HAD A SWORD FIGHT WITHA GIANT IN PLAYSTATION VR’S GOLEM

By Chris Kohler at Wired

“It takes a while to get used to the control scheme—you only have to tip your body slightly forward to start advancing—but after a while it becomes, if not quite second-nature, at least something approaching it.”


 

TRYING TO SET A CONTROL STANDARD

Ben Reeves at Game Informer (Jan 2016 Issue)

“Highwire is taking a chance with a new technology and trying to solve some of the early challenges of designing games in VR… given Highwire’s collective experience in the industry, Golem could be a project worth watching.”


GIANT BOMBCAST – 12/8/15

By Brad Shoemaker on The Giant Bombcast

“They said you will play this entire game sitting down, and I was like; alright, good, yes! Seeing this game that is fully 1st-person and lets you walk around a in a 3D space — but in a seated configuration —  was actually kind of refreshing. It’s like your head is the joystick… you literally lean.”

“Golem is a proper first person game in VR that actually felt good to control. The game looked great; fantastic lighting, a really detailed environment, it looked super-impressive. To see a proper game, proper environments, and the method to explore them being rolled out on [PSVR] hardware is really exciting.”

“When you said the “leaning to move forward” thing it just made me smile. Like, oh, that’s how you do it!”

“They went full Level Lord with it.”


 

GOLEM FROM HIGHWIRE GAMES IS A PLAYSTATION EXCLUSIVE

By Jaime Griesemer for Playstation Blog

“Announcing a game is exciting, exhilarating, and honestly… it’s pretty nerve-wracking.”


 

EX-HALO CREATORS WANT GOLEM TO BE A FLAGSHIP GAME FOR PLAYSTATION VR

By Dean Takahashi

“I was one of the first game journalists to try out the new game using the PlayStation VR platform. I donned the VR headset and was transported to the room in the video.”


 

UPCOMING PLAYSTATION VR GAMES WE CAN’T WAIT TO PLAY

Lorenzo Veloria at Games Radar

“We aren’t saying more peripherals is better, but Golem sure is using them in fascinating ways.”


 

FORMER DESTINY AND HALO DEVS ANNOUNCE NEW VR GAME GOLEM

By Weston Albert at Game Rant

“In what some are calling “VR-ception,” it appears from the trailer that players will don the PlayStation VR to step into the shoes of a young girl who is operating a giant mechanical beast.”


 

10 VIRTUAL REALITY GAMES TO WATCH IN 2016

By John Gaudiosi at Fortune

“Not much has been revealed about this game, but what’s been shown is very interesting and caters to Sony’s console audience.”


 

PLAYSTATION VR EXCLUSIVE GOLEM HAS YOU STOMPING THROUGH AN ANCIENT CITY

By Chris Priestman at siliconera

“Golem will feature original music by Marty O’Donnell (composer of Halo and Destiny) and will also have VR controls developed by Jaime Griesemer (designer on Halo, Destiny, and Infamous Second Son).”


 

THE BEST VR HEADSETS AND MUST-HAVE GAMES

By Larry Darrell at Bidness Etc.

“Golem is a mysterious upcoming VR title about a girl who controls a golem through her blue, glowing eyes.”